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Article print

War Chariot

Faction: Firstborn

Many high-ranking Firstborn Knights ride War Chariots into battle. The War Chariot provides an excellent platform from which to view the battlefield and command their forces, and its charge is devastating to any unfortunate enough to be in front of it. The Knight is accompanied in the chariot by a Man-at-Arms. Both warriors wield long Poleaxes, brutal weapons that allow them to make sweeping attacks from the chariot. Four mighty war horses pull the chariot into battle and are steered by a driver whose only task is to maneuver the chariot.



War Chariot
War Chariot
© 1999 Target Games

Concept Art
Concept Art




Unit Rules from the 2.Edition.

Article print Type: Close Combat Individual

Knight (1)
CCRCPWLDACST
138-13 24
Man-At-Arms (1)
CCRCPWLDACST
118-12 24
Horses (4)
CCRCPWLDACST
108-10 23
Combined
WDMVARDEFSZCT
4620 -1492

Special Rules:
- Due to the mass and impetus of the War Chariot, all warriors riding in the chariot gain a +2 DAM bonus in addition to the normal charge bonuses when charging.
- Trample, DAM 12
- Commanding Presence
Equipment:
- The Knights and the Man-at-Arms are armed with Poleaxes.
- Each Horse has a Kick Attack, Natural Weapon (1x) Kick (8).
Classification:
Mortal and Beast

NameCCMDMXDAMNotes
PoleaxeCC--ST+7





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First version from 09.12.2012. Last Version from 15.12.2012.

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