Stygian
- News
- Forum
- Links

- Chronopia?
- Articles
- Gallery
- Downloads

The Factions:
Blackblood Devout Dwarven
Elven Firstborn Sons of Kronos
Stygian Swamp Goblins  
Chronopia on Facebook
Chronopia on Discord
back to startsite

Article print

Repulsar Knight Marksmen

Faction: Firstborn

The opportunity to advance into the Repulsars is not reserved only for the Swordsmen and Macemen of the Imperial Army. The archers from the Longbowmen war bands may also receive this honor. Having achieved their two hundredth kill, a Long bowman will petition the Master of the Bow at Calamons’ prestigious Academy of the Bow to attempt the trials of the Burning Arrow. If he is successful, he is admitted into the Repulsar Marksmen and undergoes a full year of training during which he constructs his very own Composite Bow. It is this bow that will earn him future glories among the Marksmen.



Repulsar Knight Marksmen
Repulsar Knight Marksmen
© 1999 Target Games

Repulsar Knight Marksmen
Repulsar Knight Marksmen




Unit Rules from the 2.Edition.

Article print Type: Missile Weapon Individual

Repulsar Knight Marksmen (1) Costs: 72
CCRCPWLDACWDST MVARDEFSZ
1116-16 3253 1902

Special Rules:
- Commanding Presence
- Eagle Eye
- Cause Fear
- Steadfast
Equipment:
- Repulsar Knight Marks are armed with a Two-Handed Sword and a Composite Bow.
Classification:
Mortal

NameCCMDMXDAMNotes
Two-Handed SwordCC--ST+9
Composite Bow1024304+STAdd Strengh to Damage inflicted.





Comments


  No comments.


  Comment
Name:
Text:
65 - 40 = No Spam
 

First version from 09.12.2012. Last Version from 15.12.2012.

© 2005 - 2022 www.chronopiaworld.com - to Chronopia Deutschland
Disclaimer & Contact