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Keeper

Of all the revered positions in the Dwarven society, none engenders more respect and reverence than that of the Keeper. Charged with the maintenance and care of Carge, Keeper spnd most of their time when not a war deep within the Ringhold with their once Gods. Possessed of short tempers and supernatural powers, Keepers see the wird through the visions of their former Gods and strive to return the world to that vision, a task that involves the removal of the Devout threat. Through these visions the Keeper intimately knows that the survival of the dwarven race is contingent on the Clans ability to come together again as it was in days of old. When relations in the Great Dwarven Council break down it is the Keepers who bring their leaders back to the table to continue talks.

In battle, a Keeper is a fearsome warrior. Impregnated with the power of the Gods, these noble souls may transform themselves into the very image of their Gods with a small measure of its power as well. The transformation ist frightening to behold and apparently paintful to the Keeper as his body swells with the power of his Gods and expands to nearly 5 times its size.

A Keeper has a varying point cost based on the Clan it serves and the Blood Totem it transforms into. This point cost is indicative of the Blood Totem they briefly become though all other stats remain the same. When transformed, a Keeper uses the stats and powers of the Totem it transform into.



Keeper
Keeper
1998 Target Games

Keeper
Concept Art



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First version from 16.12.2012. Last Version from 16.12.2012.

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