In the Kingdom of the Firstborn, there are precious few positions with more power than the Judges. Their primary task is to monitor the Kingdom and insure the people’s faith and devotion. It is also their charge to bring the wisdom of the One King to non-believers. This wisdom, transcribed in the Book of Law, is carried with the Judge everywhere he goes and remains chained to his person. When the faithless turn away from the words of the One King, the Judge’s great axe is introduced. Law is everything to these individuals and they govern in the One King’s name with ruthless efficiency.
A person who is accused of a crime is simply brought before the local Judge and told to proclaim his innocence. If he is truly innocent, he will simply tell his tale. The terror of seeing a Judge is not death but rather the inescapable finality that the Judge will find you guilty and you will be stripped of all pretense and inwardly forced to admit your failings. If you are guilty, the mere gaze of a Judge will show you the ultimate rewards of your ways and kill you.
Judges are granted their powers in a private ceremony presided over by the High Chronomancers and the One King himself. In this ancient rite, the future Judge undergoes a harrowing ordeal as the One King reveals to him the lines of the future and the awesomeness of the Dark One. Those that keep their sanity are awarded the masked helm, cowl and raiment of their new office.
© 1998 Target Games
First version from 09.12.2012. Last version from 15.12.2012.
Article from ChronopiaWorld.com