Guardians
Guardian
(1) |
Costs: 91
|
CC | RC | PW | LD | AC | WD | ST |
MV | AR | DEF | SZ |
15 | 8 | - | 14 |
3 | 3 | 5 | 3 |
20 | -3 | 3 |
Special Rules:
-
Desert Warrior
-
Steadfast
-
Cold Blooded
- Causes Fear
- Cannot Run
-
Commanding Presence
- Secondary Attack: For each attack Action spent in Close Combat the Guardian actually makes two attacks, one with it Viper-Tooth Flail and one with each of its Gilded Swords. You must therefore state before your Action, which will be your Primary and which will be your Secondary Attack. Example: A Guardian is locked in Close Combat. It decides to Attac first with its Viper-Tooth Flais, making this its Primary Attack. Its CC is 15. It then makes its Secondary Attacks with each of its two Gilded Swords; so rolls two attacks with a modified CC of 9 (14 with the penalty of -4).
Equipment:- Guardians are each armed with a Viper-Tooth Flail and two Gilded Swords.
Classification:Draconic
Name | CC | MD | MX | DAM | Notes |
Viper Tooth Flail | CC | - | - | ST+8(x2) | |
Gilded Swords | CC | - | - | ST+4 | |
First version from 16.12.2012. Last version from 09.02.2022.
Article from ChronopiaWorld.com