Drugged
Drugged
(Special) |
Costs: 5
|
CC | RC | PW | LD | AC | WD | ST |
MV | AR | DEF | SZ |
8 | 8 | - | 10 |
2 | 1 | 0 | 3 |
12 | 0 | 2 |
Special Rules:
-
Steadfast
- Cannot Run
- The Drugged are purchase as additional members to an existing Stygian Unit, as a kind of walking shield, and may NOT be purchase to make a Warband of their own.
- The Drugged are tethered by chains around their necks. The Stygians may release them whenever they choose but they must release all of them. Once released the Drugged may noot perform any Actions until the Stygian regain control of them. The Stygian may come back for the Drugged at any time but ist costs one Action to regain control of one Drugged. To regain control the Stygian must be within Command Distance of the Drugged. The Drugged can only be controlled by Stygian Units able to purchase them.
- The Movement of any Unit using the Drugged is limited to that of the Drugged. Example: A Warband of Stygian Warriors, using Drugged for cover from missile fire, have their Movement reduced from 4 to 3, until such time as all the Drugged are killed or released.
- If a Drugged is activated first it does not count as the Leader of the Warband for that turn. The Drugged may not perform any attack Action though they can be attacked as normal.
Equipment:- None
Classification:Mortal
First version from 16.12.2012. Last version from 11.02.2022.
Article from ChronopiaWorld.com