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Article print

Dark-Axe Warrior

Faction: Dwarven

Dark Axe Warriors were miners in peace time; the very hands that helped carve out the Ringholds and shape them according to the designs of their Gods. The defilement of their homes and the destruction of their peoples have left these artisans angry and bitter, a seething bundle of rage and hatred. Given their special emotional predilection, the Axe Warriors have formed up into their own units so that the rest of the army may better function. Often moody, feral and uncontrollable when provoked, Axe Warriors do not adhere to any of the formalities of war. It is everything their leaders can do to restrain them till it is appropriate to attack.

Though the Rules of War are the highest principles that guide the army, the Dark Axes are maintained so that no Dark Tusk would outlive his usefulness to the Clan and no honor would be lost for his family. In battle, Dark Axes will frequently forget the etiquette of war that is part of their heritage and charge screaming into their enemies. They strike initially with a goring attack that uses the tusks on their helms and following this strike out with their elongated pick axes.



Dark-Axe Warrior
Dark-Axe Warrior
© 1998 Target Games

Dark-Axe Warrior
Concept Art




Unit Rules from the 2.Edition.

Article print Type: Close Combat Warband

Dark-Axe Warrior (4 - 8) Costs: 40
CCRCPWLDACWDST MVARDEFSZ
118-12 2152 22+22

Special Rules:
- Berserk
- Swamp Warrior
- When the Dark-Axe Warriors charges into Close Combat they get a special Tusk attack in addition to their normal bonus for charging. This does not count as a Secondary Attack in Close Combat, only as a bonus when charging. The Tusk damage is DAM 6 (no Strength Modifier is added).
Equipment:
- All Warriors are armed with Pick Axes.
Classification:
Mortal

NameCCMDMXDAMNotes
Pick AxeCC--ST+9





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